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D/H — CASE 06
CLIENT / OMBRA OBJECTSCATEGORY / FURNITUREYEAR / 2026

OMBRA®

A visual identity system for objects designed to live longer than trends.

N
O
M
A

01 — STRATEGY

Less style.
More system.

The brand is built around permanence: fewer graphic gestures, repeated consistently across product, packaging and space.

01 / USEFUL02 / TACTILE03 / QUIET04 / LONG-LIVED

02 — LOGO SYSTEM

One mark.
Four behaviors.

OMBRA
PRIMARY / WORDMARK

03 — TYPOGRAPHY

Neutral type.
Precise rhythm.

Aa

Neue System / Display

ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyz
0123456789 — / + %

OBJECTS FOR EVERYDAY

04 — COLOR

Material first.

Tap a swatch to copy the hex value.

05 — APPLICATIONS

The system
leaves the page.

OMBRAOBJECT / 01
PACKAGING / PRODUCT SYSTEM
OMBRA®FORM
FOLLOWS
TIME
POSTER / CAMPAIGN
Minimal furniture studio
SPACE / SHOWROOM

06 — GUIDELINES

Use less.
Repeat carefully.
Protect space.

  1. 01Keep generous clear space around the wordmark.
  2. 02Never stretch or outline the primary mark.
  3. 03Use one material accent at a time.
  4. 04Photography remains quiet and architectural.
BRAND SYSTEM / CONCEPT PROJECT

OMBRA®

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